• Curriculum Vitae
  • About
  • Projects
  • Work Experiences
  • Extra Activities
  • Myoung Gon Kim

    Phd. candidate at Media lab
    Department of Computer Science and Engineering, Korea University

    contact: m_gon_kim@korea.ac.kr
    CV / Google Scholar

    Research Interests


    Computer Vision for XR
  • 3D Gaussian Splatting
  • Simultaneous Localization and Mapping (SLAM)
  • Sensor Fusion
  • HCI for XR
  • Mid-air manipulation
  • Redirected walking
  • Projects



    XR solution for digital twin-based inspection

    Funded by Korea Radio Promotion Association (RAPA)
    May. ~ Dec. 2024(WIP)

  • SLAM / 3D Reconstruction
  • Read More 🔽
  • SLAM for pipes at factories
  • Object tracking using BIM data at facilities



  • Paper

    • Superpixel-guided Sampling for Compact 3D Gaussian Splatting

    Myoung Gon Kim, SeungWon Jeong, Seohyeon Park, JungHyun Han
    ACM VRST, Octoboer 9-11, 2024, Trier, Germany.

    Airflow simulation and visualization

    Funded by LG Electronics
    May. 2021 ~ Apr. 2025(WIP)

  • Camera tracking
  • HCI in AR

  • Read More 🔽
  • An air conditioner is detected or manually installed in reconstructed room
  • Airflow is physically simulated and visualized



  • Paper

    • Virtual air conditioner’s airflow simulation and visualization in ar

    Joohwan Chae, Donghan Kim, Wooseok Jeong, Eunchan Jo, Won-Ki Jeong, JunYoung Choi, Seung-wook Kim, Myoung Gon Kim, Jae-Won Lee, Hyechan Lee, and JungHyun Han
    ACM VRST, November 29-December 1, 2022, Tsukuba, Japan.

    Development of software for optimizing biometric data collection and analyzing motion data

    Funded by Korea Electronics Association (KEA)
    Jan. ~ Oct. 2023

  • Pose estimation
  • Read More 🔽
  • Application for 3D human pose estimation


  • Editor for syncing and trimming the sequences of pose, EEG and PPG data
  • Professional manpower training for VR·AR

    Funded by Korea Electronics Association (KEA)

    Aug. 2021 ~ Feb. 2025(WIP)

  • Training and mentoring program for students in XR areas
  • Read More 🔽
  • Seminars and lectures in XR areas
  • Annual workshop



  • Award

    • Award from the Ministry of Trade, Industry and Energy for the 'Industry-Academia Project Challenge' Contest

    Joohwan Chae, Myoung Gon Kim, JaeHyun Lee and Hyunmo Kang

    Researching core technologies and fostering talents for simulated reality contents

    Funded by Information Technology Research Center (ITRC)
    Aug. 2021 ~ Dec. 2025(WIP)

  • Pose estimation
  • Read More 🔽
  • Digital human with cloth simulation
  • Intraction with digital human in XR



  • Paper

    • ConvNeXtPose: A Fast Accurate Method for 3D Human Pose Estimation and Its AR Fitness Application in Mobile Devices

    Hong Son Nguyen, Myoung Gon Kim, Changbin Im, Sanghoon Han and JungHyun Han
    IEEE Access, Vol. 11, pp. 117393-117402, October 2023.

    Two-way interaction between real environments and virtual objects

    Funded by Institute for Information & communications Technology Planning & Evaluation (IITP) Aug. 2021 ~ Dec. 2027(WIP)

  • Mid-air manipulation
  • Read More 🔽
  • 3D Reconstruction for XR system
  • Interaction with virtual objects



  • Paper

    • Virtual object sizes for efficient and convenient mid-air manipulation

    Myoung Gon Kim, JiSeok Ryu, Jaemin Son, and JungHyun Han
    Computer Graphics International (CGI), September 12-16, 2022.
    Published in The Visual Computer, 38.9-10 (2022): 3463-3474.

    Autonomous driving for indoor robots

    At Samsung Research Center
    Mar. 2018 ~ Jul. 2021

  • Sensor fusion
  • SLAM
  • Read More 🔽

    Patents

    • Robot and method for controlling thereof

    Myoung Gon Kim, Aron Baik, Eunsoll Chang, Mideum Choi, Heejun Choi

    • US patent no.: US20220308591A1, Sep. 29, 2022.
    • WIPO patent no.: WO2022203150, Sep. 29, 2022.
    • Korean patent no.: KR20220132241A, Mar. 23, 2021.

    • Electronic apparatus and controlling method thereof

    Eunsoll Chang, Myoung Gon Kim, Jewoong Ryu, Aron Baik

    • EPO patent no.: EP4220082A1, May. 01, 2024.
    • US patent no.: US2023266143A1, Aug. 24, 2023.
    • WIPO patent no.: WO2022114551A1, Jun. 02, 2022.
    • Korean patent no.: KR10-2020-0159444, Nov. 25, 2020.

    • Robot and controlling method thereof

    Myoung Gon Kim, Jewoong Ryu, Aron Baik, Eunsoll Chang,

    • US patent no.: US20230213944A1, Jul. 06, 2023.
    • WIPO patent no.: WO2022059937A1, Mar. 24, 2022.
    • Korean patent no.: KR20220039101A, Sep. 21, 2020

    (Some of patents were transferred to a different primary author after I left Samsung.)

    3D object manipulation in mobile virtual environment

    Funded by Samsung Research Center
    Apr. 2017 ~ Mar. 2018

  • Mid-air manipulation
  • Read More 🔽
  • 3D object manipulation system for mobile virtual environments (TIZEN)
  • System integration with gesture recognition model and physics engine



  • Paper

    • Effects of switchable dof for mid-air manipulation in immersive virtual environments

    Myoung Gon Kim and JungHyun Han
    International Journal of Human–Computer Interaction (IJHCI), Vol. 35, No. 13, May 2019.

    Drone navigation assistance system based on 360 camera and HMD

    Funded by National Research Foundation of Korea (NRF)
    Nov. 2016 ~ Mar. 2018

  • Sensor fusion
  • HCI in VR
  • Read More 🔽
  • Sensor fusion (360 camera and HMD) for 3D Reconstruction in drone navigation system
  • UI/UX for controlling drone in VR
  • Integrated rendering-motion platform for walk-through on Moon and Mars

    Funded by Korea Creative Content Agency (KOCCA)
    Mar. 2016 ~ Feb. 2017

  • Retargeted jumping in VR
  • Read More 🔽
  • Jump motion in virtual environments is studied
  • Based on the study, retargeted jump is developed



  • Paper

    • Scaled Jump in Gravity-reduced Virtual Environments

    Myoung Gon Kim, SungIk Cho, Tanh Quang Tran, Seong-Pil Kim, Ohung Kwon, and JungHyun Han
    IEEE VR, March 18-23, 2017, Los Angeles, California, USA.
    Published in IEEE Transactions on Visualization and Computer Graphics (TVCG), Vol. 23, No. 4, April 2017, pp. 1360-1368.

    Mixed reality system

    Undergraduate project - Interactive contents (COSE43300)
    1st semester 2015

  • Sensor fusion
  • Read More 🔽
  • HMD and Kinect are integrated with Unity
  • Pointcloud based collision detection
  • Shooting game

    Undergraduate project - Computer graphics (COSE33100)
    2nd semester 2014

  • Rigid body collision
  • Read More 🔽
  • First person view shooting game based on OpenGL
  • Rigid body collision is implemented from the scratch (c++ with Eigen library)
  • Work Experiences



    Samsung Research Center

    Research engineer
    Navigation group, Robot Intelligence team
    March 2018 ~ July 2021
  • Sensor fusion and SLAM development for autonomous driving.
  • Particiapted in projects including Samsung retail bot, Robotic vacuum cleaner and Ballie.
  • Swizzle (music streaming startup)

    Internship
    Singapore development team, Ideabove inc.
    March ~ July 2017
  • Front-end development
  • Attended at Startup Asia 2017
  • Extra Activities



    Silicon valley field trip

    Funded by Natioanl IT Industry Promotion Agency
    Jan and July 2014
  • A week of trip each in January and July 2014
  • Mentoring program at Silicon valley companies including Intel, Google and Dropbox
  • International Association for the Exchange of Students for Technical Experience (IAESTE)

    Funded by Engneering department of Korea University
    2014
  • Attended annual conference 2014 at Ecuador as a representative of Korean students
  • Volunteered in "Internship programs in Korea" during 2014
  • Military Service (Call of duty)

    Jan 2010 ~ Nov 2011
  • Computer Technician
  • 81th Maintenance Battalion, 3rd Logistics Support Command, Republic of Korea Army
  • Maintenance of Server, Security devices and Intranet network